Digital Systems and ApplicationsVojin G. Oklobdzija CRC Press, 2017. gada 19. dec. - 992 lappuses New design architectures in computer systems have surpassed industry expectations. Limits, which were once thought of as fundamental, have now been broken. Digital Systems and Applications details these innovations in systems design as well as cutting-edge applications that are emerging to take advantage of the fields increasingly sophisticated capabilities. This book features new chapters on parallelizing iterative heuristics, stream and wireless processors, and lightweight embedded systems. This fundamental text—
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No grāmatas satura
6.–10. rezultāts no 82.
1-42. lappuse
... typically performs the following functions: 1. Identify the parallelism inherent in the program. This phase has received the most attention in parallel compiler research to date [25,26]. Many varied program transformations have been ...
... typically performs the following functions: 1. Identify the parallelism inherent in the program. This phase has received the most attention in parallel compiler research to date [25,26]. Many varied program transformations have been ...
1-62. lappuse
... typically includes the first page of instructions in the program and possibly a small amount of data that the program needs at startup. Then, as more instructions or data are needed, the operating system brings in pages from the ...
... typically includes the first page of instructions in the program and possibly a small amount of data that the program needs at startup. Then, as more instructions or data are needed, the operating system brings in pages from the ...
1-68. lappuse
... typically fully associative, and they are often accessed every clock cycle. In that clock cycle they must translate both the I-stream and the D-stream. Thus, they are often split into two halves, each devoted to translating either ...
... typically fully associative, and they are often accessed every clock cycle. In that clock cycle they must translate both the I-stream and the D-stream. Thus, they are often split into two halves, each devoted to translating either ...
1-73. lappuse
... typically half the length of N. The original message M is recovered as the linear combination of Mp and Mq. The methods to reconstruct the message M are known in the literature as the algorithms of Gauss and Garner [MOV97]. These ...
... typically half the length of N. The original message M is recovered as the linear combination of Mp and Mq. The methods to reconstruct the message M are known in the literature as the algorithms of Gauss and Garner [MOV97]. These ...
1-78. lappuse
... typically defined as a grid-like structure of special processing elements (PEs) that processes data like an n-dimensional pipeline (see Johnson et al. [JHS93]). Each line indicates a communication path and each intersection represents a ...
... typically defined as a grid-like structure of special processing elements (PEs) that processes data like an n-dimensional pipeline (see Johnson et al. [JHS93]). Each line indicates a communication path and each intersection represents a ...
Saturs
1-1 | |
Chapter 2 System Design | 2-1 |
Chapter 3 Architectures for Low Power | 3-1 |
Chapter 4 Performance Evaluation | 4-1 |
Embedded Applications | 4-47 |
Chapter 5 Embedded SystemsonChips | 5-1 |
Chapter 6 Embedded Processor Applications | 6-1 |
Chapter 7 An Overview of SoC Buses | 7-1 |
Chapter 15 Circuits for HighPerformance IO | 15-1 |
Chapter 16 Algorithms and Data Structures in External Memory | 16-1 |
Chapter 17 Parallel IO Systems | 17-1 |
Chapter 18 A Read Channel for Magnetic Recording | 18-1 |
Operating System | 18-113 |
Chapter 19 Distributed Operating Systems | 19-1 |
New Directions in Computing | 19-15 |
A Strategically Programmable System | 20-1 |
Signal Processing | 7-17 |
Chapter 8 Digital Siganl Processing | 8-1 |
Chapter 9 DSP Applications | 9-1 |
Chapter 10 Digital Filter Design | 10-1 |
Chapter 11 Audio Siganl Processing | 11-1 |
Chapter 12 Digital Video Processing | 12-1 |
Chapter 13 LowPower Digital Signal Processing | 13-1 |
Communications and Networks | 13-19 |
Chapter 14 Communications and Computer Networks | 14-1 |
InputOutput | 14-19 |
Chapter 21 Reconfigurable Processors | 21-1 |
Chapter 22 Roles of Software Technology in Intelligent Transportation Systems | 22-1 |
Chapter 23 Media Signal Processing | 23-1 |
Chapter 24 Internet Architectures | 24-1 |
Chapter 25 Microelectronics for Home Entertainment | 25-1 |
Chapter 26 Mobile and Wireless Computing | 26-1 |
Chapter 27 Data Security | 27-1 |
Index | I-1 |
Back cover | I-21 |
Bieži izmantoti vārdi un frāzes
addition algorithm allows applications approach architecture audio bits block branch buffer cache called channel clock communication complexity components core cycle decoder defined delay dependencies described detector devices disk drive effect efficient elements equalizer error example execution fetch field Figure filter frequency function given hardware implementation important increased input instruction interface issue logic loop mapping means measured memory method multiple noise operation optimization output packed parallel performance phase position possible prediction problem processing processor recording reduce referred rename response result sample sequence shift shown in Fig shows signal simple simulator single solution space specific structure subwords techniques threads typical unit
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