Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
6.–10. rezultāts no 88.
... structural arrangement of surfaces and their relationships to the surrounding environment (Haralick, Shanmugam & Dinstein, 1973). In the early 1970s, Haralick et al. (1973) proposed the co-occurrence matrix representation of texture ...
... structure and each tree branch has it own histogram to describe its color content. Although conceptually simple, this regular-subblock-based approach cannot provide accurate local color information and is computation and storage ...
... Structure To obtainamore meaningful video representation when the video is long, related shots are merged into groups (Zhanget al., 1995b; Zhong et al., 1997). Zhang et al. (1995b) divide the entire video stream into multiple video ...
... structure parsing and key frame extraction since much of the content features needed in these processes such as object motion are readily available. A framework to utilize such content information in video content representation ...
... structure, which consists of object hierarchy and motion (temporal) hierarchy (Dimitrova & Golshani, 1995). A clustering process is used to produce candidate trajectories in video. Each motion trajectory is described using chain code or ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |