Interactive Multimedia Systems
Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas.
6.10. rezultāts no 24.
This text can be used in conjunction with shot detection algorithms for videoindexingtogenerate importantkey frames with anchor's name or with scores from a football game. On the other hand, scene text gives us a clue about the video ...
... systems to describe video representation, browsing and retrieval. Figure 2: A snapshot of an audio-video browsing tool Video Representation Sequential Key Frame Representation After obtaining shots and. 22 Media Content Management.
Video Representation Sequential Key Frame Representation After obtaining shots and key frames, an obvious and simple video representation is to sequentially lay out the key frames of the video, from top to bottom and from left to right.
Mosaic and Aggregate Representations Instead of representing the video structure based on the video-scenegroup-shot-frame hierarchy as discussed above, an alternative approach is extraction of composite images from video shots.
Besides segmenting movies into salient shots and generating a digital abstract of the movie, the system also detects and recognizes the title credits and performs ...
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Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval
Chapter 4 Semantic ContentBased Retrieval for Video Documents
Chapter 5 Educational Multimedia and Teacher Competencies
Chapter 6 Cognition Research Basis for Instructional Multimedia
Chapter 7 Cheap Production of Multimedia Programs
Chapter 8 Multimedia Copyright Protection
Chapter 9 Software Reuse in Hypermedia Applications
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers
A Case Study of Multilingual Applications
Chapter 15 Design of a CBIR System Supporting High Level Concepts
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia
Chapter 17 Video Performance in Java
About the Editor
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations
Chapter 11 Remote Control for Videoconferencing