Interactive Multimedia Systems
Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas.
6.10. rezultāts no 57.
(1973) proposed the co-occurrence matrix representation of texture feature. This approach explored the gray level spatial dependence of texture. It first constructed a co-occurrence matrix based on the orientation and distance between ...
Shape In multimedia content analysis, depending on the applications, many require the shape representation to be invariant to translation, rotation and scaling. In the following we will focus on shape representations that are ...
Some recent work in shape representation and matching includes Finite Element Method (FEM) (Pentland, Picard & Sclaroff, 1996), Turning Function (Arkin, Chew, Huttenlocher, Kedem & Mitchell, 1991), and Wavelet Descriptor (Chuang & Kuo, ...
To achieve a good trade-off between the above two approaches, several other color layout representations were proposed. ... pixels were distinguished from clustered pixels and thus improving the representation of local color features.
Video frames are compared based on their representation using a vector of subsets of DCT coefficients. Then the normalized inner product is subtracted from one and compared to a threshold. If apotential cut is detected, the images can ...
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Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval
Chapter 4 Semantic ContentBased Retrieval for Video Documents
Chapter 5 Educational Multimedia and Teacher Competencies
Chapter 6 Cognition Research Basis for Instructional Multimedia
Chapter 7 Cheap Production of Multimedia Programs
Chapter 8 Multimedia Copyright Protection
Chapter 9 Software Reuse in Hypermedia Applications
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers
A Case Study of Multilingual Applications
Chapter 15 Design of a CBIR System Supporting High Level Concepts
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia
Chapter 17 Video Performance in Java
About the Editor
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations
Chapter 11 Remote Control for Videoconferencing