Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
6.10. rezultāts no 54.
... proposed. Rickman and Stonham (1996) proposed a color tuple histogram approach. They first constructed a codebook which described every possible combination of coarsely quantized color hues that might be encountered within local regions ...
... proposed by Arman et al. (1993) for both JPEG and MPEG streams. For MPEG streams only I-frames are analyzed. This implementation employed a two-step approach. Video frames are compared based on their representation using a vector of ...
... proposed a cluster-based video hierarchy, in which the shots are clustered based on their visual content. This ... proposed by Swanberg et al. (1993). They proposed a new set of tools which could be used to semiautomatically segment the ...
... proposed: dialogues, action and story unit models. Each of these models has a corresponding recognition algorithm. The discontinuity of shots is overwhelmed by the continuity of a scene (Bolle et al., 1998). Video table of contents, ToC ...
... proposed in VideoQ (Chang, Chen, Meng, Sundaram & Zhong, 1997). Features that are easily extractable from video, such as color, texture, shape, structure, layout and motion, cannot be easily mapped into semantic concepts, such as ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |