Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
6.–10. rezultāts no 57.
... METHODS. FOR. CONTENT. EXTRACTION. AND. MANAGEMENT. Multimedia content is the information that the content creator wants to convey to the users and consumers. There are many ways to “decode” the embedded information. For example, domain ...
... method of computing moments in binary images. Motivated by the fact that most useful invariants were found by extensive experience and trial-and-error, Kapur et al. (1995) developed algorithms to systematically generate and search for a ...
... Method (FEM) (Pentland, Picard & Sclaroff, 1996), Turning Function (Arkin, Chew, Huttenlocher, Kedem & Mitchell, 1991), and Wavelet Descriptor (Chuang & Kuo, 1996). FEM defines a stiffness matrix, which describes how each point on the ...
... audio track. It is a content-rich medium in which actions and events in time and space comprise stories or convey particular information. Some of the methods for image and audio analysis can be used in 12 Media Content Management.
... methods are based on comparing pixel differences between frames (Nagasaka & Tanaka, 1992; Behzad, 1995), histograms, edge content or DCT coefficients. Other techniques have been applied in the compressed domain (Arman, Hsu & Chiu, 1993 ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |