Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
1.–5. rezultāts no 43.
... means, electronic or mechanical, including photocopying, without written permission from the publisher. Library of Congress Cataloguing-in-Publication Data Interactive multimedia systems / [edited by] Syed M. Rahman. p. cm. Includes ...
... (mean, variance and skewness) to model an image's color content. To facilitate fast search over large-scale image collections, Smith and Chang (1995) proposed color sets as an approximation to color histogram. They first transformed the ...
... (mean and variance) extracted from the wavelet subbands as the texture representation. This approach achieved over 90% accuracy on the 112 Brodatz texture images. To explore the middle-band characteristics, a tree-structured wavelet ...
... mean the detection of physical shot boundaries, while using scene boundary detection to mean the detection of semantic scene boundaries. • Video group is an intermediate entity between the physical shots and semantic scenes and serves ...
... means beginning or ending of programs. Ohya, Shio and Akamatsu (1994) perform character extraction by local thresholding and detect character candidate regions by evaluating gray level difference between adjacent regions. They merge ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |