Digital Systems and ApplicationsVojin G. Oklobdzija CRC Press, 2017. gada 19. dec. - 992 lappuses New design architectures in computer systems have surpassed industry expectations. Limits, which were once thought of as fundamental, have now been broken. Digital Systems and Applications details these innovations in systems design as well as cutting-edge applications that are emerging to take advantage of the fields increasingly sophisticated capabilities. This book features new chapters on parallelizing iterative heuristics, stream and wireless processors, and lightweight embedded systems. This fundamental text—
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No grāmatas satura
6.–10. rezultāts no 78.
1-31. lappuse
... vector registers each holding sixty four 64-bit elements (a total of 4096 bits). The AltiVec MX for the PowerPC has 32 vector execution, and because data-parallel hardware is the simplest and cheapest. Computer Architecture and Design 1-31.
... vector registers each holding sixty four 64-bit elements (a total of 4096 bits). The AltiVec MX for the PowerPC has 32 vector execution, and because data-parallel hardware is the simplest and cheapest. Computer Architecture and Design 1-31.
1-35. lappuse
Vojin G. Oklobdzija. execution, and because data-parallel hardware is the simplest and cheapest way to exploit this type of application parallelism ... hardware trends are playing a driving role in the Computer Architecture and Design 1-35.
Vojin G. Oklobdzija. execution, and because data-parallel hardware is the simplest and cheapest way to exploit this type of application parallelism ... hardware trends are playing a driving role in the Computer Architecture and Design 1-35.
1-36. lappuse
Vojin G. Oklobdzija. Current hardware trends are playing a driving role in the development of multiprocessing techniques. Two important hardware trends in this regard are single chip transistor count and clock speed, both of which have ...
Vojin G. Oklobdzija. Current hardware trends are playing a driving role in the development of multiprocessing techniques. Two important hardware trends in this regard are single chip transistor count and clock speed, both of which have ...
1-37. lappuse
... , thread management (including run-time thread scheduling) is done by the operating system or the runtime hardware. . 1.4.2.1.2 Thread Sequencing Model The commonly used model for control Computer Architecture and Design 1-37.
... , thread management (including run-time thread scheduling) is done by the operating system or the runtime hardware. . 1.4.2.1.2 Thread Sequencing Model The commonly used model for control Computer Architecture and Design 1-37.
1-41. lappuse
... hardware. Depending on who does the partitioning, the type of analysis that can be done will be different. . parallel programs. The hardware is also limited in its program Computer Architecture and Design 1-41.
... hardware. Depending on who does the partitioning, the type of analysis that can be done will be different. . parallel programs. The hardware is also limited in its program Computer Architecture and Design 1-41.
Saturs
1-1 | |
Chapter 2 System Design | 2-1 |
Chapter 3 Architectures for Low Power | 3-1 |
Chapter 4 Performance Evaluation | 4-1 |
Embedded Applications | 4-47 |
Chapter 5 Embedded SystemsonChips | 5-1 |
Chapter 6 Embedded Processor Applications | 6-1 |
Chapter 7 An Overview of SoC Buses | 7-1 |
Chapter 15 Circuits for HighPerformance IO | 15-1 |
Chapter 16 Algorithms and Data Structures in External Memory | 16-1 |
Chapter 17 Parallel IO Systems | 17-1 |
Chapter 18 A Read Channel for Magnetic Recording | 18-1 |
Operating System | 18-113 |
Chapter 19 Distributed Operating Systems | 19-1 |
New Directions in Computing | 19-15 |
A Strategically Programmable System | 20-1 |
Signal Processing | 7-17 |
Chapter 8 Digital Siganl Processing | 8-1 |
Chapter 9 DSP Applications | 9-1 |
Chapter 10 Digital Filter Design | 10-1 |
Chapter 11 Audio Siganl Processing | 11-1 |
Chapter 12 Digital Video Processing | 12-1 |
Chapter 13 LowPower Digital Signal Processing | 13-1 |
Communications and Networks | 13-19 |
Chapter 14 Communications and Computer Networks | 14-1 |
InputOutput | 14-19 |
Chapter 21 Reconfigurable Processors | 21-1 |
Chapter 22 Roles of Software Technology in Intelligent Transportation Systems | 22-1 |
Chapter 23 Media Signal Processing | 23-1 |
Chapter 24 Internet Architectures | 24-1 |
Chapter 25 Microelectronics for Home Entertainment | 25-1 |
Chapter 26 Mobile and Wireless Computing | 26-1 |
Chapter 27 Data Security | 27-1 |
Index | I-1 |
Back cover | I-21 |
Bieži izmantoti vārdi un frāzes
addition algorithm allows applications approach architecture audio bits block branch buffer cache called channel clock communication complexity components core cycle decoder defined delay dependencies described detector devices disk drive effect efficient elements equalizer error example execution fetch field Figure filter frequency function given hardware implementation important increased input instruction interface issue logic loop mapping means measured memory method multiple noise operation optimization output packed parallel performance phase position possible prediction problem processing processor recording reduce referred rename response result sample sequence shift shown in Fig shows signal simple simulator single solution space specific structure subwords techniques threads typical unit
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