Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
6.–10. rezultāts no 99.
... based and transform-based texture analysis. Shape In multimedia content analysis, depending on the applications, many require the shape representation to be invariant to translation, rotation and scaling. In the following we will focus ...
... based on quantized hues was constructed as the local color feature. Stricker ... content management is application dependent. For example, texture feature is ... content description (model) to organize the features. The features should ...
... based on models of video edit effects. All of the above techniques have ... Content Structure To obtainamore meaningful video representation when the ... based video hierarchy, in which the shots are clustered based on their visual ...
... content characterization by a two-step process of labeling, i.e., assigning ... based on the time flow of the clusters. Key Frame Selection After the shot ... based on visual content complexity indicators (Zhuang, Rui, Huang & Mehrotra ...
... content features needed in these processes such as object motion are readily available. A framework to utilize such ... based methods and classification-based methods. The feature-based methods locate different facial features and use ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |