Making Things Happen: Mastering Project Management"O'Reilly Media, Inc.", 2008. gada 25. marts - 410 lappuses In the updated edition of this critically acclaimed and bestselling book, Microsoft project veteran Scott Berkun offers a collection of essays on field-tested philosophies and strategies for defining, leading, and managing projects. Each essay distills complex concepts and challenges into practical nuggets of useful advice, and the new edition now adds more value for leaders and managers of projects everywhere.
Coming from the rare perspective of someone who fought difficult battles on Microsoft's biggest projects and taught project design and management for MSTE, Microsoft's internal best practices group, this is valuable advice indeed. It will serve you well with your current work, and on future projects to come. |
No grāmatas satura
1.–5. rezultāts no 74.
... simple view of our work , we can find useful comparisons to other ways to make things that exist all around us . There will be more examples and lessons from history and modern industries that can be pulled from , compared with , and ...
... Simple doesn't mean easy . The best athletes , writers , programmers , and managers tend to be the ones who always see what they do as simple in nature but simultaneously difficult . Remember that simple is not the same thing as easy ...
... simple as possible, I'll rely on the phrase project manager, or PM. Sometimes the absence of a dedicated project manager works fine. Programmers and their bosses maintain schedules and engineering plans (if any), and a business analyst ...
... Simple planning or tracking systems should certainly be used, but they must match the complexity of the project and the culture of the team. More precisely, planning and tracking should support the team in reaching project goals—not ...
... simple story that helps illustrate this point in a comprehensive way. As a habit, I've always walked the halls and dropped in on programmers who had their doors open. I'd usually just make small talk, try to get them to laugh about ...
Saturs
21 | |
23 | |
43 | |
69 | |
Where ideas come from | 89 |
What to do with ideas once you have them | 113 |
Part Two | 133 |
Writing good specifications | 135 |
What to do when things go wrong | 213 |
Part Three | 239 |
Why leadership is based on trust | 241 |
Making things happen | 259 |
Middlegame strategy | 279 |
Endgame strategy | 301 |
Power and politics | 329 |
A guide for discussion groups | 353 |
How to make good decisions | 155 |
Communication and relationships | 175 |
process email and meetings | 193 |
index | 373 |
About the Author | 393 |