Social Thinking--software PracticeYvonne Dittrich, Christiane Floyd, Ralf Klischewski MIT Press, 2002 - 481 lappuses A collection of essays on the interrelationship of social science and software practice. Software practice--which includes software development, design, and use--needs to go beyond the traditional engineering framework. Drawing on a variety of social theory approaches, this book focuses on interdisciplinary cooperation in software practice. The topics discussed include the facilitation of collaborative software development, communication between developers and users, and the embedding of software systems in organizations. |
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Saturs
Developing and Embedding Autooperational Form | 5 |
On Foundational Categories in Software Development | 29 |
Making Use of Social Thinking The Challenge of Bridging Activity Systems | 45 |
Challenging Traditions of Inquiry in Software Practice | 69 |
Informing | 91 |
On Retrieving Skilled Practices The Contribution of Ethnography to Software Development | 95 |
Representing and Modeling Collaborative Practices for Systems Development | 111 |
The Locales Framework Making Social Thinking Accessible for Software Practitioners | 141 |
Organizing | 263 |
Changing Work Practices in Design | 267 |
Information Systems Research and Information Systems Practice in a Network of Activities | 287 |
Reaching out for Commitments Systems Development as Networking | 309 |
Participatory Organizational and Technological Innovation in Fragmented Work Environments | 331 |
LargeScale Requirements Analysis as Heterogeneous Engineering | 357 |
Reorienting | 387 |
Useware Design and Evolution Bridging Social Thinking and Software Construction | 391 |
What Doesnt Fit The Residual Category as Analytic Resource | 161 |
Grounding | 181 |
On the Intertwining of Social and Technical Factors in Software Development Projects | 185 |
Software Practice Is Social Practice | 205 |
Yes What Does That Mean? Understanding Distributed Requirements Handling | 223 |
Doing Empirical Research on Software Development Finding a Path between Understanding Intervention and Method Development | 243 |
Discontinuities | 409 |
Localizing Self on the Internet Designing for Genius Loci in a Global Context | 425 |
Intent Form and Materiality in the Design of Interaction Technology | 451 |
List of Contributors | 469 |
471 | |
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Social Thinking-Software Practice Yvonne Dittrich,Christiane Floyd,Ralf Klischewski Priekšskatījums nav pieejams - 2002 |
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action activity theory actors analysis applications approach aspects Bødker Cambridge chapter collaboration commitments communication complex computer artifacts Computer Science Computer Supported Cooperative concepts construction context cooperation CSCW design and development devel discussion empirical research Engeström environment ethnography ethnomethodology example experience focus focusing formal future workshop genius loci goals Human-Computer Human-Computer Interaction implementation information systems interac interaction interest interface interpretation involved issues Jirotka Kensing Locales Framework Luff means ment metaphors methods objects operational form organization organizational participants participatory design perspective potential problem space programming questions reflect relationship relevant requirements analysis requirements engineering role SIGMA situation social sciences social scientists social thinking software development software engineering software practice software practitioners software product solution space specific structure studies Suchman systems design systems development tasks technical techniques tion traditional understanding usability users Useware design ware wicked problem workplace