The term ?software visualisation? refers to the graphical display of characteristics and behaviour of all aspects of software: design and analysis methods, systems, programs and algorithms. The purpose of this book is to collect and compare different experiences of software visualisation both from fundamental and applied viewpoints.The book is divided into four parts, covering important aspects of software visualisation. Part 1 covers a survey on existing software visualisation tools and environments, the strategies for making a software visualisation system language independent, and program animation for C language. Part 2 presents topics and techniques on graph drawing, which supports efficient and aesthetically pleasing visualisation. Some recently developed graph drawing systems and techniques used are described. Part 3 discusses visual programming concepts and techniques for supporting parallel and heterogeneous distributed programming. Part 4 includes several case studies of software visualisation, concentrating on the broader field of software engineering ranging from software metrics to reverse engineering.
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Aspects and Taxonomy of Program Visualisation
Language Independent Program Visualisation
Visual Debugging and Automatic Animation of C Programs
HV Drawings of Binary Trees
Visual Programming for Parallel Processing
The MAD Environment
abstract algorithm allows analysis animation application approach automatically binary tree block call graphs changes communication compiler component Computer connected construction contains corresponding created debugging defined dependence described developed diagram directed display distributed drawing edges elements engineering environment example execution Figure File flow flowchart fragment function graph graphical h-v drawing hierarchy IEEE implemented instance interactive language layout loops mapping marked method needed nodes object operations optimization parallel programs PEDS performance performance analysis phase platform present problem processors provides receive reference relation represent representation requirements result Rigi Science shown shows SHriMP simulation source code specification statement structure technique tion transformations understanding University variable vertices visual visual language visual programming visualisation window
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Human-Centered Visualization Environments: GI-Dagstuhl Research Seminar ...
Andreas Kerren,Achim Ebert,Jörg Meyer
Ierobežota priekšskatīšana - 2007