Learning Objects: Standards, Metadata, Repositories, and LCMS

Pirmais vāks
Keith Harman, Alex Koohang
Informing Science, 2007 - 395 lappuses

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299. lappuse - It is the idea of having data on the Web defined and linked in a way that it can be used for more effective discovery, automation, integration, and reuse across various applications.
359. lappuse - The Semantic Web is not a separate Web but an extension of the current one, in which information is given a well-defined meaning, thus better enabling computers and people to work in cooperation (Berners-Lee, Hendler, and Lassila 2001).
353. lappuse - Objects are defined here as any entity, digital or non-digital, which can be used, re-used or referenced during technology supported learning.
10. lappuse - Content Aggregation Model" and "Run-Time Environment" for learning objects. The SCORM is a collection of specifications adapted from multiple sources to provide a comprehensive suite of e-learning capabilities that enable interoperability, accessibility, and reusability of Web-based learning content.
14. lappuse - The nice thing about standards is that there are so many of them to choose from.") In the rest of this appendix, we discuss four well-known organizations that publish de facto and de jure standards.
88. lappuse - Berners-Lee, T., Hendler, J., & Lassila, O. (2001). The semantic Web.
46. lappuse - The Annotation category provides comments on the educational use of the learning object, and provides information on when and by whom the comments were created. This category enables educators to share their assessments of learning objects and suggestions for use. For example the data elements entity (eg, people or organization that created the annotation) and description (the content of the annotation) belong to this category.
81. lappuse - Learning Objects. • To enable the sharing and exchange of Learning Objects across any technology supported learning system. • To enable the development of learning objects in units that can be combined and decomposed in meaningful ways. • To enable computer agents to automatically and dynamically compose personalised lessons for an individual learner.
223. lappuse - Polsani (2003) includes reuse in his definition of learning object as "an independent and self-standing unit of learning content that is predisposed to reuse in multiple instructional contexts...
152. lappuse - A Spectrum of Interoperability: The Site for Science Prototype for the NSDL," D-Lib Magazine, 8(1), 2002, http://www.dlib.Org/dlib/january02/arms/0 1 arms.html.

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