Human-Centered Visualization Environments: GI-Dagstuhl Research Seminar, Dagstuhl Castle, Germany, March 5-8, 2006, Revised PapersAndreas Kerren, Achim Ebert, Jörg Meyer Springer, 2007. gada 3. aug. - 403 lappuses This tutorial book features an augmented selection of the material presented at the GI-Dagstuhl Research Seminar on Human-Centered Visualization Environments, HCVE 2006, held in Dagstuhl Castle, Germany in March 2006. It presents eight tutorial lectures that are the thoroughly cross-reviewed and revised versions of the summaries and findings presented and discussed at the seminar. |
No grāmatas satura
1.–5. rezultāts no 39.
v. lappuse
... requirements, visualization tasks, tool functions, and visual representations should be equally taken into account. The design of Human-Centered Visualization Environments is one of the big challenges of Information Visualization ...
... requirements, visualization tasks, tool functions, and visual representations should be equally taken into account. The design of Human-Centered Visualization Environments is one of the big challenges of Information Visualization ...
xiv. lappuse
... Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 2.3.1 Characteristics of Good Visualizations and User Interfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 2.3.2 ...
... Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 2.3.1 Characteristics of Good Visualizations and User Interfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 2.3.2 ...
2. lappuse
... requirements, and usability, followed by design evaluation methods, such as user studies and performance tests. The ... requirement and evaluating the quality and efficiency of the design by means of user studies or performance tests. A ...
... requirements, and usability, followed by design evaluation methods, such as user studies and performance tests. The ... requirement and evaluating the quality and efficiency of the design by means of user studies or performance tests. A ...
3. lappuse
... requirements and tasks, visualization design, implementation, and validation. This iterative approach is known as the design cycle. Interacting with Visualizations (Chapter 3) describes the different aspects of interaction when dealing ...
... requirements and tasks, visualization design, implementation, and validation. This iterative approach is known as the design cycle. Interacting with Visualizations (Chapter 3) describes the different aspects of interaction when dealing ...
13. lappuse
... Requirements” discusses how to define a user group, establish user goals and requirements. Finally, an overview of the different evaluation methods and current evaluation practices, including the practical issues of experiment design ...
... Requirements” discusses how to define a user group, establish user goals and requirements. Finally, an overview of the different evaluation methods and current evaluation practices, including the practical issues of experiment design ...
Bieži izmantoti vārdi un frāzes
abstract ACM Press algorithm allows analysis animation application approach aspects attributes challenge collaborative color combination communication compared complex Computer conference context create data sets defined described detail developed devices discussed display distance domain drawing edges effectiveness environment evaluation example experiments exploration extension field Figure focus future geovisualization given graph Graphics human human-centered IEEE Computer Image important improve Information Visualization input interaction interest interface International issues layout limited methods modalities multimodal multiple nodes objects participants patterns performance plot position possible presented problems Proceedings represent representation requirements scale Science scientific visualization selection sequence shows similar Society space specific structure Symposium tasks techniques technologies tion tracking tree types understand University usability user’s values virtual York
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