Human-Centered Visualization Environments: GI-Dagstuhl Research Seminar, Dagstuhl Castle, Germany, March 5-8, 2006, Revised PapersAndreas Kerren, Achim Ebert, Jörg Meyer Springer, 2007. gada 3. aug. - 403 lappuses This tutorial book features an augmented selection of the material presented at the GI-Dagstuhl Research Seminar on Human-Centered Visualization Environments, HCVE 2006, held in Dagstuhl Castle, Germany in March 2006. It presents eight tutorial lectures that are the thoroughly cross-reviewed and revised versions of the summaries and findings presented and discussed at the seminar. |
No grāmatas satura
1.–5. rezultāts no 87.
vii. lappuse
... approach, called software archeology, to study the evolution of software systems in case of incomplete information. He was the co-organizer of MSR2006 Challenge and co-reviewer for various conferences and journals. He is also a member ...
... approach, called software archeology, to study the evolution of software systems in case of incomplete information. He was the co-organizer of MSR2006 Challenge and co-reviewer for various conferences and journals. He is also a member ...
xiv. lappuse
... Approach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2.2 Usability in Human-Centered Design . . . . . . . . . . . . . . . . . . . . . . . . . 14 2.2.1 DefiningUsability ............................
... Approach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 2.2 Usability in Human-Centered Design . . . . . . . . . . . . . . . . . . . . . . . . . 14 2.2.1 DefiningUsability ............................
1. lappuse
... approach merges several additional aspects of different research areas, such as Scientific Visualization, Data Mining, Information Design, Graph Drawing, or Computer Graphics on the one hand as well as Cognition Sciences, Perception ...
... approach merges several additional aspects of different research areas, such as Scientific Visualization, Data Mining, Information Design, Graph Drawing, or Computer Graphics on the one hand as well as Cognition Sciences, Perception ...
3. lappuse
... approach? In Chapter 2, possible definitions of the therm “human-centered” are given. One out of the definitions and maybe the most important one—the ISO standard [394]—refers to humancentered design as “an approach to interactive ...
... approach? In Chapter 2, possible definitions of the therm “human-centered” are given. One out of the definitions and maybe the most important one—the ISO standard [394]—refers to humancentered design as “an approach to interactive ...
13. lappuse
... approach to design of interactive systems, also called user-centered, in order to inform the reader on how to design visualizations according to human cognitive and perceptual abilities, specific to the context of use and goals of ...
... approach to design of interactive systems, also called user-centered, in order to inform the reader on how to design visualizations according to human cognitive and perceptual abilities, specific to the context of use and goals of ...
Bieži izmantoti vārdi un frāzes
abstract ACM Press algorithm allows analysis animation application approach aspects attributes challenge collaborative color combination communication compared complex Computer conference context create data sets defined described detail developed devices discussed display distance domain drawing edges effectiveness environment evaluation example experiments exploration extension field Figure focus future geovisualization given graph Graphics human human-centered IEEE Computer Image important improve Information Visualization input interaction interest interface International issues layout limited methods modalities multimodal multiple nodes objects participants patterns performance plot position possible presented problems Proceedings represent representation requirements scale Science scientific visualization selection sequence shows similar Society space specific structure Symposium tasks techniques technologies tion tracking tree types understand University usability user’s values virtual York
Populāri fragmenti
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