Digital Systems and ApplicationsVojin G. Oklobdzija CRC Press, 2017. gada 19. dec. - 992 lappuses New design architectures in computer systems have surpassed industry expectations. Limits, which were once thought of as fundamental, have now been broken. Digital Systems and Applications details these innovations in systems design as well as cutting-edge applications that are emerging to take advantage of the fields increasingly sophisticated capabilities. This book features new chapters on parallelizing iterative heuristics, stream and wireless processors, and lightweight embedded systems. This fundamental text—
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No grāmatas satura
1.–5. rezultāts no 78.
1-17. lappuse
... hardware, branch instructions in Defoe can advise the processor about their expected behavior. A 2-bit hint associated with every branch may be interpreted as follows: Opcode Modifier Meaning Stk Static prediction. Branch is usually ...
... hardware, branch instructions in Defoe can advise the processor about their expected behavior. A 2-bit hint associated with every branch may be interpreted as follows: Opcode Modifier Meaning Stk Static prediction. Branch is usually ...
1-19. lappuse
... hardware is extremely complex and adds to the delay of super scalar processors. The X86 being a register deficient CISC architecture also incurs additional penalties because of register renaming and CISC to internal RISC format ...
... hardware is extremely complex and adds to the delay of super scalar processors. The X86 being a register deficient CISC architecture also incurs additional penalties because of register renaming and CISC to internal RISC format ...
1-22. lappuse
... hardware and software together maintain a cache of translated code. The translations are instrumented to collect execution frequencies and branch history and this information is fed back to the code morphing software to guide its ...
... hardware and software together maintain a cache of translated code. The translations are instrumented to collect execution frequencies and branch history and this information is fed back to the code morphing software to guide its ...
1-24. lappuse
... hardware, lowpower mobile computers etc. VLIW compiler technology has made major advances during the last decade. However, most of the compiler techniques developed for VLIW are equally applicable to super scalar processors. Stream and ...
... hardware, lowpower mobile computers etc. VLIW compiler technology has made major advances during the last decade. However, most of the compiler techniques developed for VLIW are equally applicable to super scalar processors. Stream and ...
1-30. lappuse
... hardware. When a compiler or programmer specifies a vector instruction, they indicate that all of the elemental operations within the instruction are independent, allowing hardware to execute the operations using pipelined execution ...
... hardware. When a compiler or programmer specifies a vector instruction, they indicate that all of the elemental operations within the instruction are independent, allowing hardware to execute the operations using pipelined execution ...
Saturs
1-1 | |
Chapter 2 System Design | 2-1 |
Chapter 3 Architectures for Low Power | 3-1 |
Chapter 4 Performance Evaluation | 4-1 |
Embedded Applications | 4-47 |
Chapter 5 Embedded SystemsonChips | 5-1 |
Chapter 6 Embedded Processor Applications | 6-1 |
Chapter 7 An Overview of SoC Buses | 7-1 |
Chapter 15 Circuits for HighPerformance IO | 15-1 |
Chapter 16 Algorithms and Data Structures in External Memory | 16-1 |
Chapter 17 Parallel IO Systems | 17-1 |
Chapter 18 A Read Channel for Magnetic Recording | 18-1 |
Operating System | 18-113 |
Chapter 19 Distributed Operating Systems | 19-1 |
New Directions in Computing | 19-15 |
A Strategically Programmable System | 20-1 |
Signal Processing | 7-17 |
Chapter 8 Digital Siganl Processing | 8-1 |
Chapter 9 DSP Applications | 9-1 |
Chapter 10 Digital Filter Design | 10-1 |
Chapter 11 Audio Siganl Processing | 11-1 |
Chapter 12 Digital Video Processing | 12-1 |
Chapter 13 LowPower Digital Signal Processing | 13-1 |
Communications and Networks | 13-19 |
Chapter 14 Communications and Computer Networks | 14-1 |
InputOutput | 14-19 |
Chapter 21 Reconfigurable Processors | 21-1 |
Chapter 22 Roles of Software Technology in Intelligent Transportation Systems | 22-1 |
Chapter 23 Media Signal Processing | 23-1 |
Chapter 24 Internet Architectures | 24-1 |
Chapter 25 Microelectronics for Home Entertainment | 25-1 |
Chapter 26 Mobile and Wireless Computing | 26-1 |
Chapter 27 Data Security | 27-1 |
Index | I-1 |
Back cover | I-21 |
Bieži izmantoti vārdi un frāzes
addition algorithm allows applications approach architecture audio bits block branch buffer cache called channel clock communication complexity components core cycle decoder defined delay dependencies described detector devices disk drive effect efficient elements equalizer error example execution fetch field Figure filter frequency function given hardware implementation important increased input instruction interface issue logic loop mapping means measured memory method multiple noise operation optimization output packed parallel performance phase position possible prediction problem processing processor recording reduce referred rename response result sample sequence shift shown in Fig shows signal simple simulator single solution space specific structure subwords techniques threads typical unit
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