Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
1.–5. rezultāts no 45.
... collection of all of these views by its use of variety of media to communicate messages, ideas and content, through a multi-sensory experience. Nevertheless, while developing multimedia applications the target audience, the objective of ...
... collection have a negligible effect on multimedia performance. The chapters in this new book represent a spectrum of applications of multimedia technologies in education, software development, Web page design and business presentations ...
... collect 600,000 hours in digital format. Content owners are looking into defining the right infrastructure and contentarchive architecture for new content creation, content re-purposing for online and on-demand applications, as well as ...
... collections, Smith and Chang (1995) proposed color sets as an approximation to color histogram. They first transformed the (R,G,B) color space into a perceptually uniform space, such as HSV, and then quantized the transformed color ...
... collections of shape fragments at a cost proportional to linear dimension, rather than area. To speed up the chamfer matching process, Borgerfos (1988) proposed a hierarchical chamfer matching algorithm. The matching was done at ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |