Content Networking: Architecture, Protocols, and PracticeElsevier, 2005. gada 24. marts - 352 lappuses As the Internet has grown, so have the challenges associated with delivering static, streaming, and dynamic content to end-users. This book is unique in that it addresses the topic of content networking exclusively and comprehensively, tracing the evolution from traditional web caching to today's open and vastly more flexible architecture. With this evolutionary approach, the authors emphasize the field's most persistent concepts, principles, and mechanisms--the core information that will help you understand why and how content delivery works today, and apply that knowledge in the future.
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No grāmatas satura
1.–5. rezultāts no 59.
vii. lappuse
... Streaming Media 4.1 Streaming Media 4.2 Protocols for Streaming Media 4.3 Caching Techniques for Streaming Media 4.4 Case Studies Chapter 5 Navigating Content Networks 5.1 The Domain Name System 5.2 Layer 4–7 Request Switching Contents ...
... Streaming Media 4.1 Streaming Media 4.2 Protocols for Streaming Media 4.3 Caching Techniques for Streaming Media 4.4 Case Studies Chapter 5 Navigating Content Networks 5.1 The Domain Name System 5.2 Layer 4–7 Request Switching Contents ...
x. lappuse
... network systems—an invaluable asset when bringing ideas from the research lab into the real world. Audience. The ... streaming media, systems for global request routing, and the design of APIs and protocols that enable value-added ...
... network systems—an invaluable asset when bringing ideas from the research lab into the real world. Audience. The ... streaming media, systems for global request routing, and the design of APIs and protocols that enable value-added ...
xi. lappuse
... streaming media such as audio and video. Optimized techniques are introduced that take into account the special characteristics of time-constrained streaming media. Chapter 5 deals with the question of how user requests actually get to ...
... streaming media such as audio and video. Optimized techniques are introduced that take into account the special characteristics of time-constrained streaming media. Chapter 5 deals with the question of how user requests actually get to ...
12. lappuse
... Streaming is often thought of as the playback of continuously flowing media such as audio and video. A more accurate description, however, considers the distinction between true streaming technology and the simple playback of downloaded ...
... Streaming is often thought of as the playback of continuously flowing media such as audio and video. A more accurate description, however, considers the distinction between true streaming technology and the simple playback of downloaded ...
27. lappuse
... media include copper (both twisted-pair and coax), fiber optics, or radio transmission. The link layer handles the details of interfacing with the physical communication medium. It utilizes the serial bit stream service provided by the ...
... media include copper (both twisted-pair and coax), fiber optics, or radio transmission. The link layer handles the details of interfacing with the physical communication medium. It utilizes the serial bit stream service provided by the ...
Saturs
1 | |
25 | |
53 | |
Chapter 4 Caching Techniques for Streaming Media | 81 |
Chapter 5 Navigating Content Networks | 109 |
Chapter 6 PeertoPeer Content Networks | 147 |
Chapter 7 Interactive Content Delivery Instant Messaging | 179 |
Chapter 8 Beyond Web Surfing Content Services | 217 |
Chapter 10 Standards Efforts | 279 |
Chapter 11 Summary and Outlook | 299 |
AppendixXML Basics | 311 |
Glossary | 313 |
RFC References | 325 |
References | 331 |
Index | 345 |
Chapter 9 Building Content Networks | 263 |
Citi izdevumi - Skatīt visu
Content Networking: Architecture, Protocols, and Practice Markus Hofmann,Leland R. Beaumont Ierobežota priekšskatīšana - 2005 |
Content Networking: Architecture, Protocols, and Practice Markus Hofmann (Computer scientist),Leland R. Beaumont Priekšskatījums nav pieejams - 2005 |
Bieži izmantoti vārdi un frāzes
allows application message architecture audio bandwidth browser cache callout protocol callout server Chapter client request communication connection content consumer content delivery content delivery network content networking content providers content services cookie defined described device distributed document Domain Name Domain Name System endpoints Ethernet example Figure format Global Gnutella header host ICAP ICAP client ICAP server identified IETF implement instant messaging interactive interception proxies Internet IP address Layer load MSRP multicast multimedia name server Napster network provider object operation OPES processor origin server packet peer-to-peer peer-to-peer networks peers port presence information Profile resource response retrieve reverse proxy Router RTSP scalability sends servent service activation point service node session specification standards streaming media switch tion traffic transaction transport protocol typically UDDI VoiceXML Web cache Web server wireless WSDL XMPP