Content Networking: Architecture, Protocols, and PracticeElsevier, 2005. gada 24. marts - 352 lappuses As the Internet has grown, so have the challenges associated with delivering static, streaming, and dynamic content to end-users. This book is unique in that it addresses the topic of content networking exclusively and comprehensively, tracing the evolution from traditional web caching to today's open and vastly more flexible architecture. With this evolutionary approach, the authors emphasize the field's most persistent concepts, principles, and mechanisms--the core information that will help you understand why and how content delivery works today, and apply that knowledge in the future.
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No grāmatas satura
1.–5. rezultāts no 72.
2. lappuse
... resources on computers and for interacting with colleagues in their respective research fields. When work on the ARPANET—the origin of today's Internet—started in the late 1960s and the 1970s, the prevailing applications were as follows ...
... resources on computers and for interacting with colleagues in their respective research fields. When work on the ARPANET—the origin of today's Internet—started in the late 1960s and the 1970s, the prevailing applications were as follows ...
3. lappuse
... resources—a feature introduced by the Gopher system [RFC 1436]. Gopher was developed at the University of Minnesota in 1991 and named after the school's furry mascot. It let users retrieve data over the Internet without using ...
... resources—a feature introduced by the Gopher system [RFC 1436]. Gopher was developed at the University of Minnesota in 1991 and named after the school's furry mascot. It let users retrieve data over the Internet without using ...
4. lappuse
... resources either locally or on remote computers. Users can follow the links and access referenced resources simply by pointing to the hyperlink and clicking a mouse button. This intuitive mechanism allows browsing through a collection ...
... resources either locally or on remote computers. Users can follow the links and access referenced resources simply by pointing to the hyperlink and clicking a mouse button. This intuitive mechanism allows browsing through a collection ...
5. lappuse
... resource location and the network protocol to be used for retrieval. This scheme proved to be very powerful as it allows users transparent accesses to documents on remote computers with a click of the mouse. The CERN management approved ...
... resource location and the network protocol to be used for retrieval. This scheme proved to be very powerful as it allows users transparent accesses to documents on remote computers with a click of the mouse. The CERN management approved ...
7. lappuse
... to other resources on the Web. The HTML syntax is relatively simple and is expressed in plain ASCII format. As such, the language is easy to learn and can be. 1.2 The World Wide Web—Where It Came From and What It Is 7.
... to other resources on the Web. The HTML syntax is relatively simple and is expressed in plain ASCII format. As such, the language is easy to learn and can be. 1.2 The World Wide Web—Where It Came From and What It Is 7.
Saturs
1 | |
25 | |
53 | |
Chapter 4 Caching Techniques for Streaming Media | 81 |
Chapter 5 Navigating Content Networks | 109 |
Chapter 6 PeertoPeer Content Networks | 147 |
Chapter 7 Interactive Content Delivery Instant Messaging | 179 |
Chapter 8 Beyond Web Surfing Content Services | 217 |
Chapter 10 Standards Efforts | 279 |
Chapter 11 Summary and Outlook | 299 |
AppendixXML Basics | 311 |
Glossary | 313 |
RFC References | 325 |
References | 331 |
Index | 345 |
Chapter 9 Building Content Networks | 263 |
Citi izdevumi - Skatīt visu
Content Networking: Architecture, Protocols, and Practice Markus Hofmann,Leland R. Beaumont Ierobežota priekšskatīšana - 2005 |
Content Networking: Architecture, Protocols, and Practice Markus Hofmann (Computer scientist),Leland R. Beaumont Priekšskatījums nav pieejams - 2005 |
Bieži izmantoti vārdi un frāzes
allows application message architecture audio bandwidth browser cache callout protocol callout server Chapter client request communication connection content consumer content delivery content delivery network content networking content providers content services cookie defined described device distributed document Domain Name Domain Name System endpoints Ethernet example Figure format Global Gnutella header host ICAP ICAP client ICAP server identified IETF implement instant messaging interactive interception proxies Internet IP address Layer load MSRP multicast multimedia name server Napster network provider object operation OPES processor origin server packet peer-to-peer peer-to-peer networks peers port presence information Profile resource response retrieve reverse proxy Router RTSP scalability sends servent service activation point service node session specification standards streaming media switch tion traffic transaction transport protocol typically UDDI VoiceXML Web cache Web server wireless WSDL XMPP