Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 83.
53. lappuse
... techniques with wider applicabil- ity . There should be some common understanding of the limitations of existing techniques which constitute requirements that future models and techniques should strive to address . The paper by Dearden ...
... techniques with wider applicabil- ity . There should be some common understanding of the limitations of existing techniques which constitute requirements that future models and techniques should strive to address . The paper by Dearden ...
54. lappuse
... techniques to become adversarial in their defence of their invention . Iteration was seen as an important factor in the development of techniques . Formal methods give a particular kind of insight , for example thinking about pre ...
... techniques to become adversarial in their defence of their invention . Iteration was seen as an important factor in the development of techniques . Formal methods give a particular kind of insight , for example thinking about pre ...
193. lappuse
... technique has been used in this application , or whether most commands are invoked through accelerator keys , etc. Since interface actions and interaction techniques can be used in various applications , this information could be useful ...
... technique has been used in this application , or whether most commands are invoked through accelerator keys , etc. Since interface actions and interaction techniques can be used in various applications , this information could be useful ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual