Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 76.
163. lappuse
... shows the overall architecture of the BOSS system , which is made up of a design - time part and a run - time part . The design - time part describes the user interface development process using BOSS . The runtime - part shows how a end ...
... shows the overall architecture of the BOSS system , which is made up of a design - time part and a run - time part . The design - time part describes the user interface development process using BOSS . The runtime - part shows how a end ...
173. lappuse
... shows a user interface automatically generated by BOSS containing two different presentations of EditObj . In the upper part , a human factors expert edits an instance of the data structure Customer ( see figure 11.3 ) in its logical ...
... shows a user interface automatically generated by BOSS containing two different presentations of EditObj . In the upper part , a human factors expert edits an instance of the data structure Customer ( see figure 11.3 ) in its logical ...
206. lappuse
... show a type diagram and an object dia- gram ; a snapshot of a model at a particular point in time . The object diagram shows one net- work of related objects corresponding to the specification in the type diagram . There are two kinds ...
... show a type diagram and an object dia- gram ; a snapshot of a model at a particular point in time . The object diagram shows one net- work of related objects corresponding to the specification in the type diagram . There are two kinds ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual