Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 71.
284. lappuse
... semantic domain ( the world of files and application functions ) to the computer syntactic domain ( the world of commands and grammatical elements ) to the articulatory domain ( the world of keystrokes , cursor movement , and button ...
... semantic domain ( the world of files and application functions ) to the computer syntactic domain ( the world of commands and grammatical elements ) to the articulatory domain ( the world of keystrokes , cursor movement , and button ...
285. lappuse
... Semantic Levels We will refer to the highest UAN levels as semantic levels of abstraction . A typical interface design expressed in the UAN will have many levels of semantic abstraction , each higher level abstracting more and more ...
... Semantic Levels We will refer to the highest UAN levels as semantic levels of abstraction . A typical interface design expressed in the UAN will have many levels of semantic abstraction , each higher level abstracting more and more ...
331. lappuse
... semantic domain . This is not a fundamentally difficult process as the formulae can be easily translated into their semantic equivalents to carry out proofs there . If some constructs seem to recur they may become candidates for later ...
... semantic domain . This is not a fundamentally difficult process as the formulae can be easily translated into their semantic equivalents to carry out proofs there . If some constructs seem to recur they may become candidates for later ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual