Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 62.
83. lappuse
... requirements in order to derive the operational requirements ( as in task analysis ) . Today , there is a shift of focus : the task analysis should be the starting point for deriving the functional requirements and not vice versa . If ...
... requirements in order to derive the operational requirements ( as in task analysis ) . Today , there is a shift of focus : the task analysis should be the starting point for deriving the functional requirements and not vice versa . If ...
276. lappuse
... requirements mean , and the fact that we are concerned to enunciate a class of properties that may form the basis of ... requirements within the de- sign process . The system modeller's task would be to put flesh on the bones and to ...
... requirements mean , and the fact that we are concerned to enunciate a class of properties that may form the basis of ... requirements within the de- sign process . The system modeller's task would be to put flesh on the bones and to ...
402. lappuse
... requirements . 24.1.1 Modelling in HCI Human Computer Interaction modelling research comes in three categories : user , system and design process modelling . User and system perspectives are aimed at enabling the comprehension of ...
... requirements . 24.1.1 Modelling in HCI Human Computer Interaction modelling research comes in three categories : user , system and design process modelling . User and system perspectives are aimed at enabling the comprehension of ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual