Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 88.
78. lappuse
Design, Specification, and Verification. 5. to directly derive conversation and presentation from task analysis [ 3,21 ] . The user interface , or dialogue , is consequently divided into presentation and conversation . The presentation ...
Design, Specification, and Verification. 5. to directly derive conversation and presentation from task analysis [ 3,21 ] . The user interface , or dialogue , is consequently divided into presentation and conversation . The presentation ...
172. lappuse
... presentations ) . In the BOSS system presentation design means specifying the presentation manager PM ( see figure 11.2 ) , which maps the Current UITS ( task - level state , logical structure ) to the Current Presentation ( layout ...
... presentations ) . In the BOSS system presentation design means specifying the presentation manager PM ( see figure 11.2 ) , which maps the Current UITS ( task - level state , logical structure ) to the Current Presentation ( layout ...
373. lappuse
... Presentation Component ; and tables of event mappings and frame buffers in the Interaction Toolkit Component . The group of Presentations contains objects , which are involved in presentation of Ab- stractions , for example : a display ...
... Presentation Component ; and tables of event mappings and frame buffers in the Interaction Toolkit Component . The group of Presentations contains objects , which are involved in presentation of Ab- stractions , for example : a display ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual