Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 67.
417. lappuse
... output would have been delivered until the input sequence terminated . Worse than this , strictly applying applicative order evaluation results in a right - left order of evaluation of the input se- quence . Thus the output would in ...
... output would have been delivered until the input sequence terminated . Worse than this , strictly applying applicative order evaluation results in a right - left order of evaluation of the input se- quence . Thus the output would in ...
420. lappuse
... output : DEEP_STATE → DISPLAY start : DEEP_STATE We give no equations for this algebra , and so each of its ... ( output start ) DISPLAYS output start output ( input e1 ( output start ) ) input e2 ( output ( input e1 ( output start ) ...
... output : DEEP_STATE → DISPLAY start : DEEP_STATE We give no equations for this algebra , and so each of its ... ( output start ) DISPLAYS output start output ( input e1 ( output start ) ) input e2 ( output ( input e1 ( output start ) ...
425. lappuse
... ( output ( input 4 ( output ( input 3 ( output start ) ) ) ) ) We can show the evaluation of this in stages . Let us call the first DEEP_STATE generated after start , D. The first input event ( LOC 3 ) selects the ( £ 20 ) ICON , and this ...
... ( output ( input 4 ( output ( input 3 ( output start ) ) ) ) ) We can show the evaluation of this in stages . Let us call the first DEEP_STATE generated after start , D. The first input event ( LOC 3 ) selects the ( £ 20 ) ICON , and this ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
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Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual