Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 68.
166. lappuse
... instance . A slot stores either a data instance ( e.g. a instance of a HIT ) or a reference to another slot . Certain slots of a HIT are distinguished : Through its input- , input / output- and output- parameter slots a HIT instance ...
... instance . A slot stores either a data instance ( e.g. a instance of a HIT ) or a reference to another slot . Certain slots of a HIT are distinguished : Through its input- , input / output- and output- parameter slots a HIT instance ...
168. lappuse
... instances , which can be treated as a " normal " data instance within the HIT specification model . Therefore , the process of constructing the Current Presentation according to soft- ware ergonomic guidelines can be specified within ...
... instances , which can be treated as a " normal " data instance within the HIT specification model . Therefore , the process of constructing the Current Presentation according to soft- ware ergonomic guidelines can be specified within ...
172. lappuse
... instances , which is treated as normal data instance within HIT . Therefore , the presentation man- ager PM may be specified within the HIT specification model . With BOSS , human factors experts identify common user interaction tasks ...
... instances , which is treated as normal data instance within HIT . Therefore , the presentation man- ager PM may be specified within the HIT specification model . With BOSS , human factors experts identify common user interaction tasks ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual