Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 55.
44. lappuse
... framework was presented . This framework is a unified theory of human information processing incorporating two fundamental aspects . The first aspect was a theory of information flow . The elements of this theory were basic mental ...
... framework was presented . This framework is a unified theory of human information processing incorporating two fundamental aspects . The first aspect was a theory of information flow . The elements of this theory were basic mental ...
284. lappuse
... framework and vocabulary for abstractions . 17.4 Framework for Abstraction - Domain - Oriented Hierarchies In order to provide a framework within which to structure abstraction , we adopted the framework of the Task Mapping Model ( TMM ) ...
... framework and vocabulary for abstractions . 17.4 Framework for Abstraction - Domain - Oriented Hierarchies In order to provide a framework within which to structure abstraction , we adopted the framework of the Task Mapping Model ( TMM ) ...
289. lappuse
... framework and a vocabulary to support task abstraction . We now turn our attention to putting the framework and taxonomy to work in the process of abstraction , in the context of the task - subtask hierarchies of UAN task descriptions ...
... framework and a vocabulary to support task abstraction . We now turn our attention to putting the framework and taxonomy to work in the process of abstraction , in the context of the task - subtask hierarchies of UAN task descriptions ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual