Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 43.
285. lappuse
... entity ) -or- ( entity , function ) Grammar Specific Action Specific Style Abstracted Grammar- Ordered pairs of functions and entities Action ( G - A ) with actions defined to communicate the pairs- Syntactic Level Syntactic Levels ...
... entity ) -or- ( entity , function ) Grammar Specific Action Specific Style Abstracted Grammar- Ordered pairs of functions and entities Action ( G - A ) with actions defined to communicate the pairs- Syntactic Level Syntactic Levels ...
288. lappuse
... entity . Superimpose one entity on top of another so as to affect a composite appearance while still retaining the separability of each component layer . Reproduce one or more duplicated of an entity ( no links to master ) . Reproduce ...
... entity . Superimpose one entity on top of another so as to affect a composite appearance while still retaining the separability of each component layer . Reproduce one or more duplicated of an entity ( no links to master ) . Reproduce ...
320. lappuse
... Entity timelines Finally , we need to add some meaning to the actions . For each action we need to say how it changes the state of its participants . Also for each entity we need to keep track of its state at any time . As the model is ...
... Entity timelines Finally , we need to add some meaning to the actions . For each action we need to say how it changes the state of its participants . Also for each entity we need to keep track of its state at any time . As the model is ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual