Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.3. rezultāts no 87.
120. lappuse
... concept a thing or situation in a domain of discourse , and relationship a directed connection or association involving con- cepts . Kinds of concepts include the following system - theoretic abstractions : An element is a concept ...
... concept a thing or situation in a domain of discourse , and relationship a directed connection or association involving con- cepts . Kinds of concepts include the following system - theoretic abstractions : An element is a concept ...
239. lappuse
... concepts may be structured in many ways as frames , scenarios , scripts , image schemata , etc. , but , strictly speaking , even conceptual features such as defaults belong to the interpretational scope of concepts rather than to their ...
... concepts may be structured in many ways as frames , scenarios , scripts , image schemata , etc. , but , strictly speaking , even conceptual features such as defaults belong to the interpretational scope of concepts rather than to their ...
429. lappuse
... conceptual support . In this paper we discuss the integration of a formal abstract model ( the graphic object concept ) , an algebraic specification language and synchronization mechanisms . Binding these concepts allows us to carry out ...
... conceptual support . In this paper we discuss the integration of a formal abstract model ( the graphic object concept ) , an algebraic specification language and synchronization mechanisms . Binding these concepts allows us to carry out ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual