Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 9.
193. lappuse
... completion of actions at different levels of abstractions . Following are different kinds of information available through the task recording mechanism . Statistical History of Interactions Upon the successful completion of each ...
... completion of actions at different levels of abstractions . Following are different kinds of information available through the task recording mechanism . Statistical History of Interactions Upon the successful completion of each ...
202. lappuse
... completion order on design activities in order to allow design activities to be scheduled in a commercial environment . 13.2.3 Models in Idiom Four kinds of object - oriented models are used in Idiom : The domain model specifies the ...
... completion order on design activities in order to allow design activities to be scheduled in a commercial environment . 13.2.3 Models in Idiom Four kinds of object - oriented models are used in Idiom : The domain model specifies the ...
379. lappuse
... completion of the line attributes input . ( 6 ) PLIST → e PLIST { SyLineAttr : = PLIST.InLineAttr } This rule is auxiliary empty rule for correct processing . ( 7 ) PDELETE → remove DELPOINT remove { event : remove ; source : PLIST ...
... completion of the line attributes input . ( 6 ) PLIST → e PLIST { SyLineAttr : = PLIST.InLineAttr } This rule is auxiliary empty rule for correct processing . ( 7 ) PDELETE → remove DELPOINT remove { event : remove ; source : PLIST ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual