Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.–3. rezultāts no 71.
193. lappuse
... action is completed , and each time an application action is completed , UIDE is discretely aware of these occasions . We take advantage of the fact to record user completion of actions at different levels of abstractions . Following ...
... action is completed , and each time an application action is completed , UIDE is discretely aware of these occasions . We take advantage of the fact to record user completion of actions at different levels of abstractions . Following ...
285. lappuse
... actions defined to communicate the pairs- Syntactic Level Syntactic Levels Grammar- Action- Style ( G - A - S ) ... actions defined to Style Specific Physical user actions necessary to communicate the G - A - S level expressions to the ...
... actions defined to communicate the pairs- Syntactic Level Syntactic Levels Grammar- Action- Style ( G - A - S ) ... actions defined to Style Specific Physical user actions necessary to communicate the G - A - S level expressions to the ...
324. lappuse
... action is a state transformation of the entities involved in the action . This could be described using any suitable notation , for example , Z schemas with suitable additional semantics . In the descriptions of the actions , some Z ...
... action is a state transformation of the entities involved in the action . This could be described using any suitable notation , for example , Z schemas with suitable additional semantics . In the descriptions of the actions , some Z ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
21 citas sadaļas nav parādītas.
Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual