Interactive Systems: Design, Specification, and VerificationSpringer, 1994 |
No grāmatas satura
1.3. rezultāts no 41.
6. lappuse
... UIDE , a general , application - independent means to create context- sensitive animated help based on the UIDE model . The system , called CARTOONIST , used many of the second - generation UIDE modeling entities . The significant ...
... UIDE , a general , application - independent means to create context- sensitive animated help based on the UIDE model . The system , called CARTOONIST , used many of the second - generation UIDE modeling entities . The significant ...
7. lappuse
... UIDE Themes In this section , UIDE papers are organized around various themes : the modeling itself , and the various uses to which the model is put : application modeling , interface modeling , integrated , more sohpisticated ...
... UIDE Themes In this section , UIDE papers are organized around various themes : the modeling itself , and the various uses to which the model is put : application modeling , interface modeling , integrated , more sohpisticated ...
8. lappuse
Design, Specification, and Verification. 1.3.3 Third - Generation UIDE : UIDE + HUMANOID = MASTERMIND MASTERMIND , which stands for Models Allowing Shared Tools and Explicit Representations to Make Interfaces Natural to Develop , is the ...
Design, Specification, and Verification. 1.3.3 Third - Generation UIDE : UIDE + HUMANOID = MASTERMIND MASTERMIND , which stands for Models Allowing Shared Tools and Explicit Representations to Make Interfaces Natural to Develop , is the ...
Saturs
History Results and Bibliography of the User Interface Design | 3 |
Interactions with Advanced Graphical Interfaces and the Deployment | 15 |
Working Group Discussions | 52 |
Autortiesības | |
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Bieži izmantoti vārdi un frāzes
abstract agent algebraic analogue graphics application architecture attributes automatically behaviour button cognitive command components concepts connection constraints context cursor database defined described design activities diagram dialogue display template domain end-users entity example expression feedback Figure Foley formal formal methods formal specification function goals grammar graphic object human Human-Computer Interaction icon implementation initial input integration interaction objects interaction style interactive systems interactive task interactor interface model mapping menu methods model-based natural language node notation object-oriented Object-Z operations output parameter Petri nets presentation programming properties protocol prototype PSTART regular expression representation represented requirements result runtime Scrollbar semantic sequence Software Engineering specification structure subsystems Sukaviriya synchronization system model task analysis task model techniques temporal transaction transformation tuple UIDE update user actions User Interface Design visual