each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice". Encyclopedia of E-Collaboration - 146. lappuselaboja - 2007 - 750 lapasIerobežota priekšskatīšana - Par šo grāmatu
| Ian Smith - 1998 - 518 lapas
...patterns in architectural design [9]. Alexander's pattern "describes a problem which occurs over and over and then describes the core of the solution to that...times over without ever doing it the same way twice" [9]. In analogy to Alexander's patterns, an object-oriented software pattern identifies the participating... | |
| Linda Rising - 1998 - 574 lapas
...of architecture. Each pattern describes a problem that occurs over and over again in our environment and then describes the core of the solution to that...times over without ever doing it the same way twice. Software Analogy Software engineers study other disciplines, looking for appropriate analogies. After... | |
| Bhuvan Unhelkar - 1999 - 466 lapas
...to Alexander, "Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that...times over, without ever doing it the same way twice." Even though Alexander was talking about patterns in buildings and towns, it is also true about object-oriented... | |
| Asuman Dogac, M. Tamer Özsu, Ozgur Ulusoy - 1999 - 292 lapas
...Christopher Alexander: "Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that...times over, without ever doing it the same way twice" (Gamma etal., 1995). To make the reuse of design information possible, design patterns are described... | |
| Yogesh Malhotra - 2000 - 408 lapas
...stated that ". . .each pattern describes a problem that occurs over and over again in our environment and then describes the core of the solution to that...doing it the same way twice" (Alexander et al., 1977). A pattern is a piece of literature; it tells a story and engages the reader. The primary components... | |
| Marco Winckler, Hilary Johnson, Philippe Palanque - 2007 - 299 lapas
...to Alexander a pattern describes "... a problem which occurs over and over again in our environment, and then describes the core of the solution to that...can use this solution a million times over, without doing it the same way twice." [2]. The pattern concept was quickly adapted to other domains. First... | |
| Jean Vanderdonckt, Christelle Farenc - 2000 - 392 lapas
...of a pattern; "Each pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that...you can use this solution a million times over...". From these explanations it shows that patterns are very practical, they describe instances of "good"... | |
| Diethelm Bienhaus - 2000 - 308 lapas
...occurs over and over again in our environment, and then describes the core of the solution to t hat problem, in such a way that you can use this solution...without ever doing it the same way twice." (Alexander ct al. 1977) Detaillierter erläutert Alexander (1979) den Begriff des Musters, wobei er Muster auch... | |
| Michitaka Hirose - 2001 - 1312 lapas
...notations describe a problem, which occurs and reoccurs again in our environment, and then describe the core of the solution to that problem in such a way that one could use this solution many times over. With usability patterns we can also capture requirements... | |
| Stephen P. Berczuk, Brad Appleton - 2003 - 256 lapas
...pattern as something that "describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that...doing it the same way twice"( Alexander et al. 1977). Alexander defines a pattern as "a rule which describes what you have to do to generate the entity which... | |
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