Interactive Multimedia Systems
Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas.
These events are always mentioned in the audio track or the transcript of the game, so high level targeted search begins in this domain as opposed to an approach where the video is dissected into shots, and analyzed for movement of the ...
In a broad sense, video analysis consists of three parts: video parsing (shot and scene boundary detection), video abstraction (key frame selection) and objects/events detection. Before we go into the details of the discussion, ...
Patel and Sethi (1996) have shown that much of the shot detection method using raw video can be easily implemented using only the DCT coefficients. One of the first approaches using the DCT coefficients was proposed by Arman et al.
The authors present extensive formal treatment of shot boundary identification based on models of video edit effects. All of the above techniques have reported good results for cut detection. However, a comparison of algorithms to ...
For example, using the TV news as a domain, we can represent the anchor shots using an appropriate model. The model would have a talking head describing the anchor shot. The article suggests the representation of episodes with finite ...
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Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval
Chapter 4 Semantic ContentBased Retrieval for Video Documents
Chapter 5 Educational Multimedia and Teacher Competencies
Chapter 6 Cognition Research Basis for Instructional Multimedia
Chapter 7 Cheap Production of Multimedia Programs
Chapter 8 Multimedia Copyright Protection
Chapter 11 Remote Control for Videoconferencing
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers
A Case Study of Multilingual Applications
Chapter 15 Design of a CBIR System Supporting High Level Concepts
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia
Chapter 17 Video Performance in Java
About the Editor
Chapter 9 Software Reuse in Hypermedia Applications
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations