Interactive Multimedia Systems
Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas.
No part of this book may be reproduced in any form or by any means, electronic or mechanical, including photocopying, without written permission from the publisher. Library of Congress Cataloguing-in-Publication Data Interactive ...
Based on the fact that any color distribution can be characterized by its moments (and mainly by its low-ordermoments), Stricker and Orengo (1995) proposed to use the first few moments (mean, variance and skewness) to model an image's ...
In Smith and Chang (1996) used the statistics (mean and variance) extracted from the wavelet subbands as the texture representation. This approach achieved over 90% accuracy on the 112 Brodatz texture images. To explore the middle-band ...
To avoid any later confusion, we will use shot boundary detection to mean the detection of physical shot boundaries, while using scene boundary detection to mean the detection of semantic scene boundaries.
By keeping track of text patterns, we can find out if the text is scrolling, static or flying, e.g., presence of scrolling text means beginning or ending of programs. Ohya, Shio and Akamatsu (1994) perform character extraction by local ...
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Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval
Chapter 4 Semantic ContentBased Retrieval for Video Documents
Chapter 5 Educational Multimedia and Teacher Competencies
Chapter 6 Cognition Research Basis for Instructional Multimedia
Chapter 7 Cheap Production of Multimedia Programs
Chapter 8 Multimedia Copyright Protection
Chapter 11 Remote Control for Videoconferencing
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers
A Case Study of Multilingual Applications
Chapter 15 Design of a CBIR System Supporting High Level Concepts
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia
Chapter 17 Video Performance in Java
About the Editor
Chapter 9 Software Reuse in Hypermedia Applications
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations