Interactive Multimedia SystemsMultimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
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The tool helps sponsors to define their requirements incrementally and the design team to prototype their ideas interactively and collaboratively. The tool also enables the reusability of the designed components in future projects and ...
The tool helps sponsors to define their requirements incrementally and the design team to prototype their ideas interactively and collaboratively. The tool also enables the reusability of the designed components in future projects and ...
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The system uses a four-level data model and supports definition querying of high-level concepts such a MOUNTAIN and SUNSET. These advanced capabilities are supported by a powerful graphical query mechanism and a high-dimensional ...
The system uses a four-level data model and supports definition querying of high-level concepts such a MOUNTAIN and SUNSET. These advanced capabilities are supported by a powerful graphical query mechanism and a high-dimensional ...
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Content owners are looking into defining the right infrastructure and contentarchive architecture for new content creation, content re-purposing for online and on-demand applications, as well as for more traditional broadcast ...
Content owners are looking into defining the right infrastructure and contentarchive architecture for new content creation, content re-purposing for online and on-demand applications, as well as for more traditional broadcast ...
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MPEG-7 is defining a multimedia content description interface, DVB-SI is describing the metadata to be sentalong with the digital video broadcast, TVAnytime is describing the metadata for on-demand broadcast applications ...
MPEG-7 is defining a multimedia content description interface, DVB-SI is describing the metadata to be sentalong with the digital video broadcast, TVAnytime is describing the metadata for on-demand broadcast applications ...
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They first transformed the (R,G,B) color space into a perceptually uniform space, such as HSV, and then quantized the transformed color space into M bins. A colorsetis defined as a selection of the colors from the quantized color space.
They first transformed the (R,G,B) color space into a perceptually uniform space, such as HSV, and then quantized the transformed color space into M bins. A colorsetis defined as a selection of the colors from the quantized color space.
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Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |
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abstraction activity algorithm allow analysis applications approach association attributes audio CBIRS Chang chapter characteristics coding scheme cognitive load collection color communication complex components Computer concept Conference considered constructed contains content-based content-based image retrieval database defined described detection developed document educational effective element encryption engine evaluation example existing extracted Figure frames graphical human IEEE implementation important instance instruction interactive interface International Java knowledge learning matrix means measures methods multimedia navigation objects performance possible presentation problem Proceedings proposed query REFERENCES relationship relevant remote representation representing requirements segments selection semantic units shape shot similarity space specific stored structure techniques Technology texture tion University video semantic visual watermark