Interactive Multimedia Systems
Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas.
Multimedia is a technology that allows us to present text, sound, images, animation and film in an interactive way that has the potential to create a tremendous impact on all different aspects of our day-to-day activities.
The chapter develops a video semantic model based on the story-linestructure of video, which encompasses objects, activity, events and story. The chapter proposes architecture for a computer-aided analyzer, which plays a central role in ...
However, during content analysis, additional information could be extracted which is not part of the original video stream. For example, visualizing the areas of highest activity during tennis matches is a result of object (player) ...
More sophisticated key frame extraction techniques are based on visual content complexity indicators (Zhuang, Rui, Huang & Mehrotra, 1998), shot activity indicators (Gresle & Huang, 1997) and shot motion indicators (Wolf, 1996).
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Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval
Chapter 4 Semantic ContentBased Retrieval for Video Documents
Chapter 5 Educational Multimedia and Teacher Competencies
Chapter 6 Cognition Research Basis for Instructional Multimedia
Chapter 7 Cheap Production of Multimedia Programs
Chapter 8 Multimedia Copyright Protection
Chapter 11 Remote Control for Videoconferencing
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers
A Case Study of Multilingual Applications
Chapter 15 Design of a CBIR System Supporting High Level Concepts
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia
Chapter 17 Video Performance in Java
About the Editor
Chapter 9 Software Reuse in Hypermedia Applications
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations