Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
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1.–5. rezultāts no 32.
... texture and shape, as well as video indexing by using cut detection, would fall into this category. These approaches are straightforward because they use techniques that are well understood in the image processing and pattern ...
... texture and shape features, while the latter is application dependent and may include, for example, human faces and fingerprints. The domain ... Texture Texture refers to visual patterns that have properties of 8 Media Content Management.
Rahman, Syed M. Texture Texture refers to visual patterns that have properties of homogeneity that do not result from the presence of only a single color or intensity (Smith & Chang, 1996). It is an innate property of virtually all ...
... texture analysis. Thyagarajan, Nguyen, and Persons (1994) and Kundu and Chen (1992) combined wavelet transform with co-occurrence matrix to take advantage of both the statistics-based and transform-based texture analysis. Shape In ...
... texture and shape features. These features can either be extracted from a whole image (global features) or be extracted from segmented image regions (local features). Many research results suggested that using local features is a ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |