Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
1.5. rezultāts no 35.
... selection of multimedia building blocks for presentation of content, the desired degree of interactivity between the user and the application, and the expected level of user interaction need to be considered. Major issues: Whatever the ...
... selection of the colors from the quantized color space. Because Color Set feature vectors were binary, a binary search tree was constructed to allow fast search. Texture Texture refers to visual patterns that have properties of 8 Media ...
... selection) and objects/events detection. Before we go into the details of the discussion, we believe it is beneficial to first introduce some important terminologies used in the digital video research field. Video shot is a ...
... selected and implemented some of the above algorithms. Their results showed that DCT-based algorithms had the lowest precision foragiven recall. This result was expected due to a large number of false positives generated because of ...
... Selection After the shot boundaries are detected, corresponding key frames can then be extracted. Simple approaches may just extract the first and last frames of each shot as the key frames (Zhang, Low, Smoliar & Zhong, 1995a). More ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |