Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
1.–5. rezultāts no 27.
... segments of desired content with transparent access. The market for such tools, known as media asset-management tools, has been growing rapidly. In this chapter we will discuss the general architecture and the tools for media content ...
... segments or access to information about the stored media. The organization into different models about the data can facilitate applications at different levels. For example, a digital broadcast archive can be used to facilitate ...
... segments. • Unimodal vs. Multimodal content analysis. In video content management many systems first focused on visual and vision-based types of algorithms for content analysis. However recently we see a shift in thinking that all ...
... segments is located, the items can be served to the user in many different modes, including the resolution size for images, or sped-up/slow-motion playback for audio and video. However, during content analysis, additional information ...
... segment the image into regions with salient color features by Color Set Back-projection, and then store the position and Color Set feature of each region to support later queries (Smith & Chang, 1995). The advantage of this approach is ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |