Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
1.–5. rezultāts no 57.
... representation and acquisition. Chapter 5 entitled, “Educational Multimedia and Teacher Competencies” by Claus Witfelt of the Danish University of Education (Denmark) establishes a multimedia didactic for compulsory school. The chapter ...
... representation, frequency of content updates, tolerance to latency and level of sophistication of search tools. • Content delivery: Creating proprietary and public delivery systems for audio, video and stills is a big challenge ...
... representation and applications. Finally, we present our concluding remarks. CONTENT. MANAGEMENT. ARCHITECTURE. A reference architecture for content management normally consists of an archiving and retrieval/browsing partas shown in Figure ...
... representation conducive for retrieval methods. The approaches for image representation and retrieval by color, texture and shape, as well as video indexing by using cut detection, would fall into this category. These approaches are ...
... representation. Statistically, it denotes the joint probability of the intensities of the three-color channels (e.g. ... representations have been proposed, including color moments and colorsets. Based on the fact that any color ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |