Interactive Multimedia Systems
Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas.
1.5. rezultāts no 84.
The chapter develops a video semantic model based on the story-linestructure of video, which encompasses objects, activity, events and story. The chapter proposes architecture for a computer-aided analyzer, which plays a central role in ...
The objects in a traditional database are stored according to a data model which is provided by the system architect. In the case of a multimedia content management system, in addition to a multimedia data model, an abstracted model and ...
However, during content analysis, additional information could be extracted which is not part of the original video stream. For example, visualizing the areas of highest activity during tennis matches is a result of object (player) ...
... which preserved the qualitative differential geometry of the object boundary, even after an image was digitized. ... algebraic curves and invariants is proposed to represent complex objects in cluttered scenes by parts or patches.
FEM defines a stiffness matrix, which describes how each point on the object is connected to other points. The eigenvectors of the stiffness matrix are called modes and span a feature space. All the shapes are first mapped into this ...
Lietotāju komentāri - Rakstīt atsauksmi
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval
Chapter 4 Semantic ContentBased Retrieval for Video Documents
Chapter 5 Educational Multimedia and Teacher Competencies
Chapter 6 Cognition Research Basis for Instructional Multimedia
Chapter 7 Cheap Production of Multimedia Programs
Chapter 8 Multimedia Copyright Protection
Chapter 9 Software Reuse in Hypermedia Applications
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers
A Case Study of Multilingual Applications
Chapter 15 Design of a CBIR System Supporting High Level Concepts
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia
Chapter 17 Video Performance in Java
About the Editor
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations
Chapter 11 Remote Control for Videoconferencing