Interactive Multimedia Systems
Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas.
1.5. rezultāts no 19.
The plaintext and ciphtertext are 64x64 Boolean matrices while the secret key is also a 64x64 matrix. The structure of FEA-M is chosen to provide confusion and diffusion and to facilitate both hardware and software implementation.
(1973) proposed the co-occurrence matrix representation of texture feature. This approach explored the gray level spatial dependence of texture. It first constructed a co-occurrence matrix based on the orientation and distance between ...
Thyagarajan, Nguyen, and Persons (1994) and Kundu and Chen (1992) combined wavelet transform with co-occurrence matrix to take advantage of both the statistics-based and transform-based texture analysis. Shape In multimedia content ...
FEM defines a stiffness matrix, which describes how each point on the object is connected to other points. The eigenvectors of the stiffness matrix are called modes and span a feature space. All the shapes are first mapped into this ...
They first constructed a color co-occurrence matrix and then used the auto-correlogram and correlogram as the similarity measures. Their experimental results showed that this approach was more robust than the conventional color ...
Lietotāju komentāri - Rakstīt atsauksmi
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval
Chapter 4 Semantic ContentBased Retrieval for Video Documents
Chapter 5 Educational Multimedia and Teacher Competencies
Chapter 6 Cognition Research Basis for Instructional Multimedia
Chapter 7 Cheap Production of Multimedia Programs
Chapter 8 Multimedia Copyright Protection
Chapter 11 Remote Control for Videoconferencing
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers
A Case Study of Multilingual Applications
Chapter 15 Design of a CBIR System Supporting High Level Concepts
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia
Chapter 17 Video Performance in Java
About the Editor
Chapter 9 Software Reuse in Hypermedia Applications
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations