Interactive Multimedia SystemsRahman, Syed M. Idea Group Inc (IGI), 2001. gada 1. jūl. - 316 lappuses Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas. |
No grāmatas satura
1.–5. rezultāts no 51.
... Human Computer Interaction Development and Management, Tonya Barrier (Ed.) ISBN: 1-931777-13-6 / eISBN: 1-931777-35-7 / approx. 336 pages / US$59.95 / © 2002 • Data Warehousing and Web Engineering, Shirley Becker (Ed.) ISBN: 1-931777-02 ...
... human and machines has become a reality when discrete modules of content of different dynamic media (audio and video) could be stored in random access devices. Users are now able to select desired modules of content in order of their ...
... human behavior will change with so many facilities made readily available at home. People may not require meeting others at all or may meet only on rare occasions. For example, one may order food, household items or services through ...
... human cognitive architecture from an information processing perspective and introduces the cognitive load theory. The chapter suggests a theoretical foundation for multimedia instruction and describes a number of practical implications ...
... human faces and fingerprints. The domain-specific features are better covered in pattern recognition literature and may result in much domain knowledge that we will not have enough space to cover in this chapter. Therefore, the ...
Saturs
1 | |
Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System | 38 |
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval | 73 |
Chapter 4 Semantic ContentBased Retrieval for Video Documents | 89 |
Chapter 5 Educational Multimedia and Teacher Competencies | 136 |
Chapter 6 Cognition Research Basis for Instructional Multimedia | 146 |
Chapter 7 Cheap Production of Multimedia Programs | 163 |
Chapter 8 Multimedia Copyright Protection | 173 |
Chapter 11 Remote Control for Videoconferencing | 219 |
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development | 231 |
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers | 239 |
A Case Study of Multilingual Applications | 251 |
Chapter 15 Design of a CBIR System Supporting High Level Concepts | 259 |
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia | 269 |
Chapter 17 Video Performance in Java | 283 |
About the Editor | 293 |
Chapter 9 Software Reuse in Hypermedia Applications | 195 |
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations | 204 |
Index | 294 |