Interactive Multimedia Systems
Multimedia technology has the potential to evolve the paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s, into one more compatible with the digital electronic world of the next century. Decreasing hardware costs, a relatively inexpensive storage capacity and a rapid increasing computing power and network bandwidth, all major requirements of multimedia applications, have contributed to the recent tremendous growth in production and use of multimedia contents. Interactive Multimedia Systems addresses these innovative technologies and how they can positively impact a variety of areas.
1.5. rezultāts no 31.
334 pages / US$59.95 / © 2002 Information Technology Education in the New Millennium, Mohammad Dadashzadeh, Al Saber and Sherry Saber (Eds.) / ISBN: 1-931777-05-5 / eISBN: 1-931777-24-1 / approx. 308 pages / US$59.95 / © 2002 ...
Educational Multimedia and Teacher Competencies ............................................................................................136 Claus Witfelt, Danish University of Education, Denmark Chapter 6.
Applications: The field of education was one of the earliest and most active user of interactive multimedia. Computer-based training programs were developed to help teachers make lessons visual and more interesting to the students.
As technology plays an ever increasing role in business and education, multimedia applications are becoming evermore popular. They make Websites more interesting, presentations more impressive, and software more useable.
Chapter 5 entitled, Educational Multimedia and Teacher Competencies by Claus Witfelt of the Danish University of Education (Denmark) establishes a multimedia didactic for compulsory school. The chapter reviews findings from the ...
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Chapter 2 Design and Evaluation of a ContentBased Image Retrieval System
Chapter 3 A Multimedia Document Retrieval System Supporting Structureand ContentBased Retrieval
Chapter 4 Semantic ContentBased Retrieval for Video Documents
Chapter 5 Educational Multimedia and Teacher Competencies
Chapter 6 Cognition Research Basis for Instructional Multimedia
Chapter 7 Cheap Production of Multimedia Programs
Chapter 8 Multimedia Copyright Protection
Chapter 11 Remote Control for Videoconferencing
Chapter 12 A Collaborative DesignbySketching Conceptual Design Tool for Multimedia Application Development
Chapter 13 Principles for Supporting and Enhancing User Navigation of Digital Video in Video Browsers
A Case Study of Multilingual Applications
Chapter 15 Design of a CBIR System Supporting High Level Concepts
Chapter 16 A New Encryption Algorithm for High Throughput Multimedia
Chapter 17 Video Performance in Java
About the Editor
Chapter 9 Software Reuse in Hypermedia Applications
Chapter 10 A Flexible Framework for the KnowledgeBased Generation of Multimedia Presentations